Hi guys, loved the look and idea of the game, great to see how it's grown as we've followed it from an earlier sprint! The art in this final submission really is outstanding, and we wanted to shout out McKay for everything from the animations, to the buttons and the little human figures. In our eyes, it already looks like the art is ready to be shipped.
The topic of the game itself is interesting, however I wish there was more to the story than just the news headlines. The species not being visible on the map, and just existing as a number does feel like a metaphor for how the public looks at conservation of species (through the lens of a number of a graph with extension at 0), but it would have been nice to see a key stone species, like the tiger, move or disappear from the map as the assets for some of the species look cool in the trailer! (could also be like areas/collections of hexes the animals occupy?)
I loved the concept of the mechanics, and the idea to get the different powers to mix would've been cool, but I totally understand how things get swept by the wayside just to get the game out in the end!
Overall the project is very promising, with incredible art, and some really cool ideas. Hope you guys develop more on the powers, and get some more in depth development to the story.
← Return to game
Comments
Log in with itch.io to leave a comment.
Hi guys, loved the look and idea of the game, great to see how it's grown as we've followed it from an earlier sprint! The art in this final submission really is outstanding, and we wanted to shout out McKay for everything from the animations, to the buttons and the little human figures. In our eyes, it already looks like the art is ready to be shipped.
The topic of the game itself is interesting, however I wish there was more to the story than just the news headlines. The species not being visible on the map, and just existing as a number does feel like a metaphor for how the public looks at conservation of species (through the lens of a number of a graph with extension at 0), but it would have been nice to see a key stone species, like the tiger, move or disappear from the map as the assets for some of the species look cool in the trailer! (could also be like areas/collections of hexes the animals occupy?)
I loved the concept of the mechanics, and the idea to get the different powers to mix would've been cool, but I totally understand how things get swept by the wayside just to get the game out in the end!
Overall the project is very promising, with incredible art, and some really cool ideas. Hope you guys develop more on the powers, and get some more in depth development to the story.